Sam "Serious" Stone, a soldier whose bravery in fighting the aliens has made him a living symbol of human resistance, is recruited to go back in time to when Mental was fighting the Sirians in the hope that he might find a way to eliminate Mental and change the course of history.Īs the game opens, Sam appears in Egypt during the time of the Pharaohs, guided by an AI called NETRISCA. As a last resort, humanity's leaders decide to use the "Time-Lock", an ancient Sirian artifact that contains the power to send a single person back to a chosen point in time. In the 22nd century, Mental suddenly reappears and leads his vast army of aliens from planet to planet, destroying every colony until he finally reaches Earth. Although the Sirians were ultimately defeated, they left behind remnants of their advanced technology, which were later discovered by modern humans at the dawn of the 21st century and used to develop the means for human civilization to explore other galaxies and establish many interstellar colonies. In ancient times, Earth was involved in a massive conflict between Mental, an evil extraterrestrial being who seeks to conquer all life in the universe, and the Sirians, a technologically advanced race of humanoid aliens. The game features cooperative gameplay through a split-screen mode and via the internet. Unfortunately, some items are planted as bait for traps and may trigger a spawn of more enemies when the player collects them. Ammunition is scattered across levels that the player must pick up to reload, but players can also explore the level's environments to find secret items including more health, ammo, and weapons that they might otherwise only find later in the game. The player can carry a number of weapons such as twin revolvers with unlimited ammo, shotguns, a minigun, a rocket launcher, a quad laser gun, and a cannon that can kill multiple enemies at a time. Enemies range from "Beheaded", which are normal soldiers armed with rocket launchers and energy weapons, to "Beheaded Kamikazes" who charge at the player while screaming loudly until they explode, to more powerful alien foes such as charging bulls, alien robots with rockets and miniguns, and creatures made of lava that can split themselves into smaller enemies upon death. The combat is high-paced and frenetic, with each level consisting of a series of elaborate arenas, in which the player will defeat a set number of re-spawning enemies before proceeding to the next. Available health and armor integrity are represented by percentage numbers on the screen. Health and armor are non-regenerative on all difficulty levels except for the easiest and instead are replenished with health and armor packs which are littered throughout the game. Enemies spawn frequently and attack in large waves from across the game map, and the player is meant to dodge their projectiles and physical attacks by jumping and strafing rather than by taking cover. The game's story establishes the reasons and methods for how the player travels from chapter to chapter through the game's menu system, a brain implant called NETRISCA that also provides hints, descriptions of enemy types, and information on weapons the player collects. Serious Sam: The First Encounter's gameplay consists almost entirely of the player attempting to defeat dozens of enemies at a time in wide open arena-like areas and thus is relatively simple. High-definition remakes of both episodes were released in 20 on Microsoft Windows, and were later ported to the Xbox 360, Nintendo Switch, PlayStation 4, and Xbox One video game consoles. Sam travels through various locations in Ancient Egypt, fighting hordes of Mental's army with a wide arsenal of weapons including shotguns, a minigun, a rocket launcher, and a high-powered portable cannon.īoth The First Encounter and The Second Encounter were combined into one game and ported to the Xbox. The series follows the adventures of protagonist Sam "Serious" Stone and his fight against the forces of the notorious extraterrestrial overlord Mental, who seeks to destroy humanity. This game was followed by a sequel, Serious Sam: The Second Encounter, released eleven months later. The First Encounter was originally developed by Croteam as a demonstrator for their engine, which was why some countries saw its initial release priced at less than half the price of other games in the genre. It had been in development since 1996 and had videos showing its early gameplay in 2000. Serious Sam: The First Encounter is a first-person shooter video game developed by Croteam and originally published by Gathering of Developers, first released on Microsoft Windows on 21 March 2001.
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